jsdw_ios/Pods/AMap3DMap/MAMapKit.framework/Headers/MAHeatMapTileOverlay.h

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//
// MAHeatMapTileOverlay.h
// test2D
//
// Created by xiaoming han on 15/4/21.
// Copyright (c) 2015年 Amap. All rights reserved.
//
#import "MAConfig.h"
#if MA_INCLUDE_OVERLAY_HEATMAP
#import "MATileOverlay.h"
///热力图节点
///Heatmap node
@interface MAHeatMapNode : NSObject
///经纬度
///Latitude and longitude
@property (nonatomic, assign) CLLocationCoordinate2D coordinate;
///强度
///Intensity
@property (nonatomic, assign) float intensity;
@end
///热力图渐变属性
///Heatmap gradient properties
@interface MAHeatMapGradient : NSObject<NSCopying>
///颜色变化数组。 default [blue,green,red]
///Color gradient array. default [blue,green,red]
@property (nonatomic, readonly) NSArray<UIColor *> *colors;
///颜色变化起点,需为递增数组,区间为(0, 1)。default[@(0.2),@(0.5),@(0,9)]
///Starting point of color gradient, must be an increasing array, range (0, 1). default[@(0.2),@(0.5),@(0,9)]
@property (nonatomic, readonly) NSArray<NSNumber *> *startPoints;
/**
* @brief 重新设置gradient的时候需要执行 MATileOverlayRenderer 的 reloadData 方法重刷新渲染缓存。
* When resetting the gradient, you need to execute the reloadData method of MATileOverlayRenderer to refresh the rendering cache.
* @param colors 颜色
* Color
* @param startPoints startPoints
* @return instance
*/
- (instancetype)initWithColor:(NSArray<UIColor *> *)colors andWithStartPoints:(NSArray<NSNumber *> *)startPoints;
@end
///热力图tileOverlay
///Heatmap tileOverlay
@interface MAHeatMapTileOverlay : MATileOverlay
///MAHeatMapNode array
@property (nonatomic, strong) NSArray<MAHeatMapNode *> *data;
///热力图半径默认为12范围:10-200 screen point
///Heatmap radius, default is 12, range: 10-200 screen points
@property (nonatomic, assign) NSInteger radius;
///透明度默认为0.6范围0-1
///Opacity, default is 0.6, range: 0-1
@property (nonatomic, assign) CGFloat opacity;
///热力图梯度
///Heatmap gradient
@property (nonatomic, strong) MAHeatMapGradient *gradient;
///是否开启高清热力图,默认关闭
///Whether to enable high-definition heatmap, default is off
@property (nonatomic, assign) BOOL allowRetinaAdapting;
@end
#endif