jsdw_ios/QuickLocation/Section/Map/MemberAnnotationView.swift

250 lines
8.4 KiB
Swift

//
// MemberAnnotationView.swift
// QuickLocation
//
import Foundation
#if !targetEnvironment(simulator)
import MAMapKit
final class MemberAnnotationView: MAAnnotationView {
// MARK: - Design Constants
static let avatarOuterSize: CGFloat = 50
static let avatarInnerSize: CGFloat = 48
static let nameTagWidth: CGFloat = 60
static let nameTagHeight: CGFloat = 20
static let totalHeight: CGFloat = avatarOuterSize + 4 + nameTagHeight
static let radarSize: CGFloat = 180
private let containerView: UIView = {
let v = UIView()
v.backgroundColor = .clear
return v
}()
private let avatarOuterCircle: UIView = {
let v = UIView()
v.backgroundColor = .white
v.layer.cornerRadius = avatarOuterSize / 2
v.layer.shadowColor = UIColor.black.withAlphaComponent(0.15).cgColor
v.layer.shadowOffset = CGSize(width: 0, height: 2)
v.layer.shadowRadius = 4
v.layer.shadowOpacity = 1
return v
}()
private let avatarImageView: UIImageView = {
let iv = UIImageView()
iv.contentMode = .scaleAspectFill
iv.layer.cornerRadius = avatarInnerSize / 2
iv.layer.borderWidth = 1
iv.layer.borderColor = UIColor.white.cgColor
iv.clipsToBounds = true
iv.backgroundColor = UIColor(hexStr: "#E0E0E0")
return iv
}()
private lazy var nameTagView: UIView = {
let v = UIView()
v.backgroundColor = .white
v.layer.cornerRadius = 4
v.layer.shadowColor = UIColor.black.withAlphaComponent(0.1).cgColor
v.layer.shadowOffset = CGSize(width: 0, height: 1)
v.layer.shadowRadius = 2
v.layer.shadowOpacity = 1
return v
}()
private lazy var nameLabel: UILabel = {
let l = UILabel()
l.font = UIFont(name: "PingFangSC-Medium", size: 11)
?? UIFont.systemFont(ofSize: 11, weight: .medium)
l.textColor = UIColor(hexStr: "#0F2846")
l.textAlignment = .center
l.lineBreakMode = .byTruncatingTail
return l
}()
// MARK: - Layers
private var headingLayer: CAShapeLayer?
private var pulseLayer: CAShapeLayer?
private var isCurrentUser: Bool = false
// MARK: - Init
override init!(annotation: MAAnnotation!, reuseIdentifier: String!) {
super.init(annotation: annotation, reuseIdentifier: reuseIdentifier)
setupUI()
}
required init?(coder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
private func setupUI() {
canShowCallout = false
isEnabled = true
addSubview(containerView)
containerView.addSubview(avatarOuterCircle)
avatarOuterCircle.addSubview(avatarImageView)
containerView.addSubview(nameTagView)
nameTagView.addSubview(nameLabel)
}
// MARK: - Configure
func configure(with member: CircleMember) {
avatarImageView.image = UIImage(named: "UserIcon/\(member.avatar)")
avatarImageView.backgroundColor = member.avatar.isEmpty ? .lightGray : .clear
nameLabel.text = member.name
isCurrentUser = member.isCurrentUser
if member.isCurrentUser {
configureAsCurrentUser(heading: member.heading)
} else {
configureAsMember()
}
}
private func configureAsCurrentUser(heading: Double) {
nameTagView.isHidden = true
stopPulseAnimation()
let size = Self.radarSize
bounds = CGRect(x: 0, y: 0, width: size, height: size)
centerOffset = .zero
containerView.frame = bounds
let avatarX = (size - Self.avatarOuterSize) / 2
let avatarY = (size - Self.avatarOuterSize) / 2
avatarOuterCircle.frame = CGRect(x: avatarX, y: avatarY,
width: Self.avatarOuterSize, height: Self.avatarOuterSize)
avatarImageView.frame = CGRect(
x: (Self.avatarOuterSize - Self.avatarInnerSize) / 2,
y: (Self.avatarOuterSize - Self.avatarInnerSize) / 2,
width: Self.avatarInnerSize, height: Self.avatarInnerSize
)
addHeadingIndicator(heading: heading)
}
private func configureAsMember() {
nameTagView.isHidden = false
headingLayer?.removeFromSuperlayer()
headingLayer = nil
stopPulseAnimation()
//
let text = nameLabel.text ?? ""
let textWidth = (text as NSString).size(withAttributes: [.font: nameLabel.font as Any]).width
let tagWidth = min(max(textWidth + 16, 44), 120)
let totalWidth = max(tagWidth, Self.avatarOuterSize)
let tagTop: CGFloat = 0
let avatarTop = Self.nameTagHeight + 4
let totalHeight = avatarTop + Self.avatarOuterSize
bounds = CGRect(x: 0, y: 0, width: totalWidth, height: totalHeight)
containerView.frame = bounds
// avatar annotation
let avatarCenterY = avatarTop + Self.avatarOuterSize / 2
centerOffset = CGPoint(x: 0, y: avatarCenterY - totalHeight / 2)
// nameTag
nameTagView.frame = CGRect(
x: (totalWidth - tagWidth) / 2, y: tagTop,
width: tagWidth, height: Self.nameTagHeight
)
nameLabel.frame = nameTagView.bounds.insetBy(dx: 6, dy: 0)
// nameTag
avatarOuterCircle.frame = CGRect(
x: (totalWidth - Self.avatarOuterSize) / 2, y: avatarTop,
width: Self.avatarOuterSize, height: Self.avatarOuterSize
)
avatarImageView.frame = CGRect(
x: (Self.avatarOuterSize - Self.avatarInnerSize) / 2,
y: (Self.avatarOuterSize - Self.avatarInnerSize) / 2,
width: Self.avatarInnerSize, height: Self.avatarInnerSize
)
}
// MARK: - Heading
func updateHeading(_ heading: Double) {
headingLayer?.removeFromSuperlayer()
headingLayer = nil
addHeadingIndicator(heading: heading)
}
private func addHeadingIndicator(heading: Double) {
headingLayer?.removeFromSuperlayer()
let center = CGPoint(x: bounds.width / 2, y: bounds.height / 2)
let radius: CGFloat = 80
let halfFan = 30.0 * .pi / 180
let centerAngle = CGFloat(heading) * .pi / 180 - .pi / 2
let startAngle = centerAngle - halfFan
let endAngle = centerAngle + halfFan
let path = UIBezierPath()
path.move(to: center)
path.addArc(withCenter: center, radius: radius,
startAngle: startAngle, endAngle: endAngle,
clockwise: true)
path.close()
let shapeLayer = CAShapeLayer()
shapeLayer.frame = containerView.bounds
shapeLayer.path = path.cgPath
shapeLayer.fillColor = UIColor(hexStr: "#16B3FF").withAlphaComponent(0.25).cgColor
shapeLayer.strokeColor = UIColor(hexStr: "#16B3FF").withAlphaComponent(0.4).cgColor
shapeLayer.lineWidth = 1
containerView.layer.insertSublayer(shapeLayer, at: 0)
headingLayer = shapeLayer
}
// MARK: - Pulse Animation
private func startPulseAnimation() {
guard pulseLayer == nil else { return }
let layer = CAShapeLayer()
layer.fillColor = UIColor.clear.cgColor
layer.strokeColor = UIColor(hexStr: "#16B3FF").withAlphaComponent(0.5).cgColor
layer.lineWidth = 2
layer.frame = bounds
containerView.layer.insertSublayer(layer, at: 0)
pulseLayer = layer
let center = CGPoint(x: bounds.width / 2, y: bounds.height / 2)
let radius = Self.avatarOuterSize / 2 + 8
let ringRect = CGRect(x: center.x - radius, y: center.y - radius,
width: radius * 2, height: radius * 2)
layer.path = UIBezierPath(ovalIn: ringRect).cgPath
let scale = CABasicAnimation(keyPath: "transform.scale")
scale.fromValue = 0.9
scale.toValue = 1.5
let opacity = CABasicAnimation(keyPath: "opacity")
opacity.fromValue = 0.8
opacity.toValue = 0.0
let group = CAAnimationGroup()
group.animations = [scale, opacity]
group.duration = 1.6
group.repeatCount = .infinity
group.timingFunction = CAMediaTimingFunction(name: .easeOut)
layer.add(group, forKey: "pulse")
}
private func stopPulseAnimation() {
pulseLayer?.removeAllAnimations()
pulseLayer?.removeFromSuperlayer()
pulseLayer = nil
}
}
#endif