#ifdef __OBJC__ #import #else #ifndef FOUNDATION_EXPORT #if defined(__cplusplus) #define FOUNDATION_EXPORT extern "C" #else #define FOUNDATION_EXPORT extern #endif #endif #endif #import "GLProgram.h" #import "GPUImage.h" #import "GPUImage3x3ConvolutionFilter.h" #import "GPUImage3x3TextureSamplingFilter.h" #import "GPUImageAdaptiveThresholdFilter.h" #import "GPUImageAddBlendFilter.h" #import "GPUImageAlphaBlendFilter.h" #import "GPUImageAmatorkaFilter.h" #import "GPUImageAverageColor.h" #import "GPUImageAverageLuminanceThresholdFilter.h" #import "GPUImageBilateralFilter.h" #import "GPUImageBoxBlurFilter.h" #import "GPUImageBrightnessFilter.h" #import "GPUImageBuffer.h" #import "GPUImageBulgeDistortionFilter.h" #import "GPUImageCannyEdgeDetectionFilter.h" #import "GPUImageCGAColorspaceFilter.h" #import "GPUImageChromaKeyBlendFilter.h" #import "GPUImageChromaKeyFilter.h" #import "GPUImageClosingFilter.h" #import "GPUImageColorBlendFilter.h" #import "GPUImageColorBurnBlendFilter.h" #import "GPUImageColorDodgeBlendFilter.h" #import "GPUImageColorInvertFilter.h" #import "GPUImageColorMatrixFilter.h" #import "GPUImageColorPackingFilter.h" #import "GPUImageContrastFilter.h" #import "GPUImageCropFilter.h" #import "GPUImageCrosshairGenerator.h" #import "GPUImageCrosshatchFilter.h" #import "GPUImageDarkenBlendFilter.h" #import "GPUImageDifferenceBlendFilter.h" #import "GPUImageDilationFilter.h" #import "GPUImageDirectionalNonMaximumSuppressionFilter.h" #import "GPUImageDirectionalSobelEdgeDetectionFilter.h" #import "GPUImageDissolveBlendFilter.h" #import "GPUImageDivideBlendFilter.h" #import "GPUImageEmbossFilter.h" #import "GPUImageErosionFilter.h" #import "GPUImageExclusionBlendFilter.h" #import "GPUImageExposureFilter.h" #import "GPUImageFalseColorFilter.h" #import "GPUImageFASTCornerDetectionFilter.h" #import "GPUImageFilter.h" #import "GPUImageFilterGroup.h" #import "GPUImageFilterPipeline.h" #import "GPUImageFramebuffer.h" #import "GPUImageFramebufferCache.h" #import "GPUImageGammaFilter.h" #import "GPUImageGaussianBlurFilter.h" #import "GPUImageGaussianBlurPositionFilter.h" #import "GPUImageGaussianSelectiveBlurFilter.h" #import "GPUImageGlassSphereFilter.h" #import "GPUImageGrayscaleFilter.h" #import "GPUImageHalftoneFilter.h" #import "GPUImageHardLightBlendFilter.h" #import "GPUImageHarrisCornerDetectionFilter.h" #import "GPUImageHazeFilter.h" #import "GPUImageHighlightShadowFilter.h" #import "GPUImageHighPassFilter.h" #import "GPUImageHistogramEqualizationFilter.h" #import "GPUImageHistogramFilter.h" #import "GPUImageHistogramGenerator.h" #import "GPUImageHoughTransformLineDetector.h" #import "GPUImageHSBFilter.h" #import "GPUImageHueBlendFilter.h" #import "GPUImageHueFilter.h" #import "GPUImageiOSBlurFilter.h" #import "GPUImageJFAVoronoiFilter.h" #import "GPUImageKuwaharaFilter.h" #import "GPUImageKuwaharaRadius3Filter.h" #import "GPUImageLanczosResamplingFilter.h" #import "GPUImageLaplacianFilter.h" #import "GPUImageLevelsFilter.h" #import "GPUImageLightenBlendFilter.h" #import "GPUImageLinearBurnBlendFilter.h" #import "GPUImageLineGenerator.h" #import "GPUImageLocalBinaryPatternFilter.h" #import "GPUImageLookupFilter.h" #import "GPUImageLowPassFilter.h" #import "GPUImageLuminanceRangeFilter.h" #import "GPUImageLuminanceThresholdFilter.h" #import "GPUImageLuminosity.h" #import "GPUImageLuminosityBlendFilter.h" #import "GPUImageMaskFilter.h" #import "GPUImageMedianFilter.h" #import "GPUImageMissEtikateFilter.h" #import "GPUImageMonochromeFilter.h" #import "GPUImageMosaicFilter.h" #import "GPUImageMotionBlurFilter.h" #import "GPUImageMotionDetector.h" #import "GPUImageMovie.h" #import "GPUImageMovieComposition.h" #import "GPUImageMultiplyBlendFilter.h" #import "GPUImageNobleCornerDetectionFilter.h" #import "GPUImageNonMaximumSuppressionFilter.h" #import "GPUImageNormalBlendFilter.h" #import "GPUImageOpacityFilter.h" #import "GPUImageOpeningFilter.h" #import "GPUImageOutput.h" #import "GPUImageOverlayBlendFilter.h" #import "GPUImageParallelCoordinateLineTransformFilter.h" #import "GPUImagePerlinNoiseFilter.h" #import "GPUImagePinchDistortionFilter.h" #import "GPUImagePixellateFilter.h" #import "GPUImagePixellatePositionFilter.h" #import "GPUImagePoissonBlendFilter.h" #import "GPUImagePolarPixellateFilter.h" #import "GPUImagePolkaDotFilter.h" #import "GPUImagePosterizeFilter.h" #import "GPUImagePrewittEdgeDetectionFilter.h" #import "GPUImageRawDataInput.h" #import "GPUImageRawDataOutput.h" #import "GPUImageRGBClosingFilter.h" #import "GPUImageRGBDilationFilter.h" #import "GPUImageRGBErosionFilter.h" #import "GPUImageRGBFilter.h" #import "GPUImageRGBOpeningFilter.h" #import "GPUImageSaturationBlendFilter.h" #import "GPUImageSaturationFilter.h" #import "GPUImageScreenBlendFilter.h" #import "GPUImageSepiaFilter.h" #import "GPUImageSharpenFilter.h" #import "GPUImageShiTomasiFeatureDetectionFilter.h" #import "GPUImageSingleComponentGaussianBlurFilter.h" #import "GPUImageSketchFilter.h" #import "GPUImageSmoothToonFilter.h" #import "GPUImageSobelEdgeDetectionFilter.h" #import "GPUImageSoftEleganceFilter.h" #import "GPUImageSoftLightBlendFilter.h" #import "GPUImageSolidColorGenerator.h" #import "GPUImageSourceOverBlendFilter.h" #import "GPUImageSphereRefractionFilter.h" #import "GPUImageStillCamera.h" #import "GPUImageStretchDistortionFilter.h" #import "GPUImageSubtractBlendFilter.h" #import "GPUImageSwirlFilter.h" #import "GPUImageTextureInput.h" #import "GPUImageTextureOutput.h" #import "GPUImageThreeInputFilter.h" #import "GPUImageThresholdEdgeDetectionFilter.h" #import "GPUImageThresholdedNonMaximumSuppressionFilter.h" #import "GPUImageThresholdSketchFilter.h" #import "GPUImageTiltShiftFilter.h" #import "GPUImageToneCurveFilter.h" #import "GPUImageToonFilter.h" #import "GPUImageTransformFilter.h" #import "GPUImageTwoInputCrossTextureSamplingFilter.h" #import "GPUImageTwoInputFilter.h" #import "GPUImageTwoPassFilter.h" #import "GPUImageTwoPassTextureSamplingFilter.h" #import "GPUImageUIElement.h" #import "GPUImageUnsharpMaskFilter.h" #import "GPUImageVideoCamera.h" #import "GPUImageVignetteFilter.h" #import "GPUImageVoronoiConsumerFilter.h" #import "GPUImageWeakPixelInclusionFilter.h" #import "GPUImageWhiteBalanceFilter.h" #import "GPUImageXYDerivativeFilter.h" #import "GPUImageZoomBlurFilter.h" #import "GPUImageFramework.h" #import "GPUImageContext.h" #import "GPUImageMovieWriter.h" #import "GPUImagePicture+TextureSubimage.h" #import "GPUImagePicture.h" #import "GPUImageView.h" FOUNDATION_EXPORT double GPUImageVersionNumber; FOUNDATION_EXPORT const unsigned char GPUImageVersionString[];